Search Results (Searched for: oblivion)
18 Jun 2025 11:51
Replied by Hobbesgoblin on topic Simultaneous Touch of Oblivion and aggravated damage
Simultaneous Touch of Oblivion and aggravated damage
Category: Rules Questions
The most common case where this could happen would be "deal damage durign the normal strike resolution phase" under an effect like Dawn Operation.
In the case of Aggravated damage being inflicted at the same time as "touch of oblivion" is resolved, the vampire goes to torpor before dmage is appled, becase all damage dealt opens a "damage resolution" window, where damage can be prevented or must be mended.
so tl;dr:
If a vampire is inflicted with aggravated damage at the same time as touch of oblivion resolves, they go to torpor first.
In the case of Aggravated damage being inflicted at the same time as "touch of oblivion" is resolved, the vampire goes to torpor before dmage is appled, becase all damage dealt opens a "damage resolution" window, where damage can be prevented or must be mended.
so tl;dr:
If a vampire is inflicted with aggravated damage at the same time as touch of oblivion resolves, they go to torpor first.
18 Jun 2025 09:55
Replied by hardyrange on topic Simultaneous Touch of Oblivion and aggravated damage
Simultaneous Touch of Oblivion and aggravated damage
Category: Rules Questions
I think that would depend on what the exact source is for that aggravated damage... would you have an example?
In combat, the usuals order of things would be:
Combat Sequence
Combat occurs in a series of one or more rounds. Each round of combat has seven steps:
1. Before Range: Play cards before range is chosen.
2. Determine Range: Use maneuvers to change the range to close or long.
3. Before Strikes: Play cards before strikes are chosen.
4. Strike: Announce and resolve strikes.
5. Damage Resolution: Prevent and mend damage.
6. Press: Use presses to continue into another round or to end combat.
7. End of Round: End of round cards and effects are played here.
This usually means that the Touch of Oblivion resolves first, in step 4.
Damage handling - including aggravated damage - only happens later in combat, in step 5.
In combat, the usuals order of things would be:
Combat Sequence
Combat occurs in a series of one or more rounds. Each round of combat has seven steps:
1. Before Range: Play cards before range is chosen.
2. Determine Range: Use maneuvers to change the range to close or long.
3. Before Strikes: Play cards before strikes are chosen.
4. Strike: Announce and resolve strikes.
5. Damage Resolution: Prevent and mend damage.
6. Press: Use presses to continue into another round or to end combat.
7. End of Round: End of round cards and effects are played here.
This usually means that the Touch of Oblivion resolves first, in step 4.
Damage handling - including aggravated damage - only happens later in combat, in step 5.
17 Jun 2025 22:12
Simultaneous Touch of Oblivion and aggravated damage was created by Krusti
Simultaneous Touch of Oblivion and aggravated damage
Category: Rules Questions
If a vampire is affected by Touch of Oblivion at OBL and aggravated damage simultaneously, which effect is handled first?
In case Touch of Oblivion is handled first, the vampire would be considered wounded, and could by burned by aggravated damage.
In case the aggravated damage is handled first, the vampire would be wounded and going to torpor, but then Touch of Oblivion woudn't affect him, because he is already in her way to torpor.
Rulebook states that normal damage is handled first, then aggravated damage. But I can't find anything about these torpor effects (Entombment, Coma, Touch of Oblivion).
Combat
Touch of Oblivion
Oblivion Strike: put this card on the opposing minion with 2 counters. The attached minion burns 1 counter from this card instead of unlocking as normal. If this card has no counters, burn it.
Superior Oblivion Strike: send the opposing vampire to torpor or burn the opposing ally.
In case Touch of Oblivion is handled first, the vampire would be considered wounded, and could by burned by aggravated damage.
In case the aggravated damage is handled first, the vampire would be wounded and going to torpor, but then Touch of Oblivion woudn't affect him, because he is already in her way to torpor.
Rulebook states that normal damage is handled first, then aggravated damage. But I can't find anything about these torpor effects (Entombment, Coma, Touch of Oblivion).
Combat
Touch of Oblivion
Oblivion Strike: put this card on the opposing minion with 2 counters. The attached minion burns 1 counter from this card instead of unlocking as normal. If this card has no counters, burn it.
Superior Oblivion Strike: send the opposing vampire to torpor or burn the opposing ally.
06 Jun 2025 00:18 - 06 Jun 2025 00:19
Name: The Obsidian Mask
Cardtype: Action card.
Cost: 2 Blood
Discipline: none
Clan: Hecata
+1 stealth action. Mask.
Put this card on this Hecata [Hec]. This vampire has superior oblivion [OBL]. While this minion is acting or in combat, cards requiring dominate [dom] or presence [pres] cost 1 more blood. This vampire can burn this card to play a card in your ash heap that required oblivion [obl] or hecata [Hec] as if from your hand. A vampire can have only one mask.
Flavor text: none
Art notes: An obsidian mask.
World of Darkness reference: Ability in VTM for Harbingers of Ashur..The Obsidian Mask: The Harbinger is not really a Kindred but a wraith inhabiting a Kindred's body. Learning Oblivion Ceremonies may be done so without a teacher for them, and they receive two dice to resist control effects (e.g. via Dominate), but at the cost of being vulnerable to Oblivion Ceremonies, taking a two-dice penalty towards resisting control effects over their ghostly self.
How does this card address a compelling game need?: This card is part of the Mask set for hecata. It allows you to fetch key cards that are in the ash heap but also makes weenies more powerful at the cost of 2 blood. It fits quite well with the lore. One possible change would be to cost nothing but give the penalty that the vampire with it also pays +1 blood on oblivion actions.
Created by: Pedro Valentim
WIth image art using AI software.
[Submission]: The Obsidian Mask was created by Pedro
[Submission]: The Obsidian Mask
Category: Expansion Sets & Card Ideas
Name: The Obsidian Mask
Cardtype: Action card.
Cost: 2 Blood
Discipline: none
Clan: Hecata
+1 stealth action. Mask.
Put this card on this Hecata [Hec]. This vampire has superior oblivion [OBL]. While this minion is acting or in combat, cards requiring dominate [dom] or presence [pres] cost 1 more blood. This vampire can burn this card to play a card in your ash heap that required oblivion [obl] or hecata [Hec] as if from your hand. A vampire can have only one mask.
Flavor text: none
Art notes: An obsidian mask.
World of Darkness reference: Ability in VTM for Harbingers of Ashur..The Obsidian Mask: The Harbinger is not really a Kindred but a wraith inhabiting a Kindred's body. Learning Oblivion Ceremonies may be done so without a teacher for them, and they receive two dice to resist control effects (e.g. via Dominate), but at the cost of being vulnerable to Oblivion Ceremonies, taking a two-dice penalty towards resisting control effects over their ghostly self.
How does this card address a compelling game need?: This card is part of the Mask set for hecata. It allows you to fetch key cards that are in the ash heap but also makes weenies more powerful at the cost of 2 blood. It fits quite well with the lore. One possible change would be to cost nothing but give the penalty that the vampire with it also pays +1 blood on oblivion actions.
Created by: Pedro Valentim
WIth image art using AI software.
06 Jun 2025 00:02 - 06 Jun 2025 00:04
Name: The Gold Mask
Cardtype: Action card.
Cost: 2 Blood
Discipline: none
Clan: Hecata
+1 stealth action. Mask.
Put this card on this Hecata [Hec]. Once each turn, this vampire can burn 1 blood to give +1 stealth to another minion you control. During combat with an opposing ally, this vampire can burn this card to ranged strike: burn the opposig ally. A minion can have only one mask.
Flavor text: none
Art notes: A gold mask.
World of Darkness reference: Ability in VTM for Harbingers of Ashur..The Gold Mask: The Harbinger can conceal their actions and those of their coterie, gaining the equivalent of 4 dots of Influence when attempting to cover up a death.
How does this card address a compelling game need?: This card is part of the Mask set for hecata. An option to give stealth to other allies like bone shambler costing blood. It is also a way to have an inferior touch of oblivion ranged to help combat other allies. Combat with another ally is the only way of removing this mask by burning it.
Created by: Pedro Valentim
WIth image art using AI software.
[Submission]: The Gold Mask was created by Pedro
[Submission]: The Gold Mask
Category: Expansion Sets & Card Ideas
Name: The Gold Mask
Cardtype: Action card.
Cost: 2 Blood
Discipline: none
Clan: Hecata
+1 stealth action. Mask.
Put this card on this Hecata [Hec]. Once each turn, this vampire can burn 1 blood to give +1 stealth to another minion you control. During combat with an opposing ally, this vampire can burn this card to ranged strike: burn the opposig ally. A minion can have only one mask.
Flavor text: none
Art notes: A gold mask.
World of Darkness reference: Ability in VTM for Harbingers of Ashur..The Gold Mask: The Harbinger can conceal their actions and those of their coterie, gaining the equivalent of 4 dots of Influence when attempting to cover up a death.
How does this card address a compelling game need?: This card is part of the Mask set for hecata. An option to give stealth to other allies like bone shambler costing blood. It is also a way to have an inferior touch of oblivion ranged to help combat other allies. Combat with another ally is the only way of removing this mask by burning it.
Created by: Pedro Valentim
WIth image art using AI software.
05 Jun 2025 01:41 - 05 Jun 2025 23:52
Name: Death Rattle
Cardtype: Combat card
Cost: 1 blood
Discipline: Oblivion
Only usable by an unlocked vampire not involved in the combat. Lock this vampire.
Inferior oblivion [obl] If a minion you control is about to leave the ready region, the opposing minion takes 2 environmental damage before the end of combat.
Superior oblivion [OBL] As above, and if a vampire is about to go to torpor, this vampire can burn 1 blood to bring them to the ready region instead.
Flavor text: None
Art notes: A hand reaching out of a grave at night with the moon.
World of Darkness reference: None.
How does this card address a compelling game need?: This is a new combat card to work together with the new hecata allies or to be used in Lasombra combat when they are going into torpor. It is a way to punish opponents in combat who torporize your vampires or who decide to block your squishy allies in combat (servitor or bone shambler) so as to make them take damage (similar to FBI event). It does cost 1 blood and to lock another unlocked vampire not involved in combat so as not to be abused.
The superior effect is also very good to help you deal with combat since it is basically a rescue action at the same time and costing the same. I made it so it can work cross table if you need to desperately rescue another vampire from an ally right before combat is over (the opponent would not take damage since you do not control the minion so the basic effects do not proc), or if you just want to negotiate the rescue while it is not even your turn.
Created by: Pedro Valentim
WIth image art using AI software.
[Submission]: Death Rattle was created by Pedro
[Submission]: Death Rattle
Category: Expansion Sets & Card Ideas
Name: Death Rattle
Cardtype: Combat card
Cost: 1 blood
Discipline: Oblivion
Only usable by an unlocked vampire not involved in the combat. Lock this vampire.
Inferior oblivion [obl] If a minion you control is about to leave the ready region, the opposing minion takes 2 environmental damage before the end of combat.
Superior oblivion [OBL] As above, and if a vampire is about to go to torpor, this vampire can burn 1 blood to bring them to the ready region instead.
Flavor text: None
Art notes: A hand reaching out of a grave at night with the moon.
World of Darkness reference: None.
How does this card address a compelling game need?: This is a new combat card to work together with the new hecata allies or to be used in Lasombra combat when they are going into torpor. It is a way to punish opponents in combat who torporize your vampires or who decide to block your squishy allies in combat (servitor or bone shambler) so as to make them take damage (similar to FBI event). It does cost 1 blood and to lock another unlocked vampire not involved in combat so as not to be abused.
The superior effect is also very good to help you deal with combat since it is basically a rescue action at the same time and costing the same. I made it so it can work cross table if you need to desperately rescue another vampire from an ally right before combat is over (the opponent would not take damage since you do not control the minion so the basic effects do not proc), or if you just want to negotiate the rescue while it is not even your turn.
Created by: Pedro Valentim
WIth image art using AI software.
05 Jun 2025 01:30 - 05 Jun 2025 23:52
Name: The Gift of False Life
Cardtype: Action card
Cost: 1 blood
Discipline: Oblivion
+1 stealth action.
Basic oblivion [obl] Put this card in play. This card can attempt to block an action directed at you (or a card you control) and is considered a wraith with 1 life, 0 strength, 0 bleed. If the block is successful, burn this card at the end of the resulting combat.
Superior oblivion [OBL] As above, but with +1 strength and +1 intercept.
Flavor text: None.
Art notes: A corpse or a cadaver decomposing that is used to defend. A mass of flesh or bones.
World of Darkness reference: The gift of false life is an ability in VTM. "Gift of False Life, Raise either a single corpse or a group to perform simple single or repetitive tasks."
How does this card address a compelling game need?: This card is the idea of bringing in more unleash hell's fury type of cards to work with either hecata or lasombra. Hecata wall would benefit from another blocker for directed actions and would fit with the flavor of undead thrall that is used as a meat shield. It can only block once but it may do 1 damage in combat.
Created by: Pedro Valentim
WIth image art using AI software.
[Submission]: The Gift of False Life was created by Pedro
[Submission]: The Gift of False Life
Category: Expansion Sets & Card Ideas
Name: The Gift of False Life
Cardtype: Action card
Cost: 1 blood
Discipline: Oblivion
+1 stealth action.
Basic oblivion [obl] Put this card in play. This card can attempt to block an action directed at you (or a card you control) and is considered a wraith with 1 life, 0 strength, 0 bleed. If the block is successful, burn this card at the end of the resulting combat.
Superior oblivion [OBL] As above, but with +1 strength and +1 intercept.
Flavor text: None.
Art notes: A corpse or a cadaver decomposing that is used to defend. A mass of flesh or bones.
World of Darkness reference: The gift of false life is an ability in VTM. "Gift of False Life, Raise either a single corpse or a group to perform simple single or repetitive tasks."
How does this card address a compelling game need?: This card is the idea of bringing in more unleash hell's fury type of cards to work with either hecata or lasombra. Hecata wall would benefit from another blocker for directed actions and would fit with the flavor of undead thrall that is used as a meat shield. It can only block once but it may do 1 damage in combat.
Created by: Pedro Valentim
WIth image art using AI software.
04 Jun 2025 15:36 - 05 Jun 2025 23:50
Name: Tenebrous Avatar
Cardtype: Combat card
Cost: 1 blood
Discipline: Oblivion
Basic oblivion [obl] Strike: strength ranged damage.
Superior oblivion [OBL] Only usable before range is determined. Opposing minions without auspex [aus] cannot strike: combat ends in the first round of combat. A vampire can play only one Tenebrous Avatar at superior each combat.
Flavor text: None.
Art notes: A monstruous shadow or a giant dark figure looming.
World of Darkness reference: Tenebrous Avatar is an ability in the lore. "Tenebrous Avatar: The vampire becomes a sentient patch of two-dimensional darkness, immune to damage except fire and sunlight. While in this shadow state they can pass through anything not hermetically sealed, are immune to most harms as described above, and can envelop others to feed without breaking the skin. Those enveloped by a vampire using Tenebrous Avatar suffer the effects of Stygian Shroud."
How does this card address a compelling game need?: This card is to support Lasombra and Hecata combat to give more combat options instead of immortal grapple to stop combat ends. It only works on minions that do not have auspex so it is situational, however the inferior effect is also handy because it allows you to strength strike even at long range.
The fact the superior only works on minions without auspex is flavourful since it is because the minion is not able to detect or see it so the avatar traps them in combat.
Another option to make it more lore-friendly would be to give prevention to non-aggravated damage however not sure if that would not be too strong for oblivion.
Created by: Pedro Valentim
WIth image art using AI software.
[Submission]: Tenebrous Avatar was created by Pedro
[Submission]: Tenebrous Avatar
Category: Expansion Sets & Card Ideas
Name: Tenebrous Avatar
Cardtype: Combat card
Cost: 1 blood
Discipline: Oblivion
Basic oblivion [obl] Strike: strength ranged damage.
Superior oblivion [OBL] Only usable before range is determined. Opposing minions without auspex [aus] cannot strike: combat ends in the first round of combat. A vampire can play only one Tenebrous Avatar at superior each combat.
Flavor text: None.
Art notes: A monstruous shadow or a giant dark figure looming.
World of Darkness reference: Tenebrous Avatar is an ability in the lore. "Tenebrous Avatar: The vampire becomes a sentient patch of two-dimensional darkness, immune to damage except fire and sunlight. While in this shadow state they can pass through anything not hermetically sealed, are immune to most harms as described above, and can envelop others to feed without breaking the skin. Those enveloped by a vampire using Tenebrous Avatar suffer the effects of Stygian Shroud."
How does this card address a compelling game need?: This card is to support Lasombra and Hecata combat to give more combat options instead of immortal grapple to stop combat ends. It only works on minions that do not have auspex so it is situational, however the inferior effect is also handy because it allows you to strength strike even at long range.
The fact the superior only works on minions without auspex is flavourful since it is because the minion is not able to detect or see it so the avatar traps them in combat.
Another option to make it more lore-friendly would be to give prevention to non-aggravated damage however not sure if that would not be too strong for oblivion.
Created by: Pedro Valentim
WIth image art using AI software.
04 Jun 2025 15:11 - 05 Jun 2025 23:50
Name: Howling Shambler
Cardtype: Retainer
Cost: 1 Blood
Discipline: Oblivion
Wraith with 2 life.
Once each combat, before range is determined, the employer can discard a card requiring oblivion [obl} to get +1 strength for the remainder of combat.
Flavor text: none
Art notes: a ghost in agony or with reaching arms.
World of Darkness reference: Howling Shambler is referenced in VTM lore.
How does this card address a compelling game need?: This is a new retainer to fill in the lack of retainers and to be used by the new lasombra and hecata. It allows the vampire to discard cards with oblivion that are not needed and get more strength for the combat and since it is not unique you can stack them as well to get multiple discards.
At first I considered giving +2 strength instead but with the downside of not allowing the retainer to have additional strikes or maneuvers to long, but I think this way it is reasonable. I am unsure if 1 blood cost though is not too much and should be free instead. It can be used in conjunction with paths in two worlds as well.
Created by: Pedro Valentim
WIth image art using AI software.
[Submission]: Howling Shambler was created by Pedro
[Submission]: Howling Shambler
Category: Expansion Sets & Card Ideas
Name: Howling Shambler
Cardtype: Retainer
Cost: 1 Blood
Discipline: Oblivion
Wraith with 2 life.
Once each combat, before range is determined, the employer can discard a card requiring oblivion [obl} to get +1 strength for the remainder of combat.
Flavor text: none
Art notes: a ghost in agony or with reaching arms.
World of Darkness reference: Howling Shambler is referenced in VTM lore.
How does this card address a compelling game need?: This is a new retainer to fill in the lack of retainers and to be used by the new lasombra and hecata. It allows the vampire to discard cards with oblivion that are not needed and get more strength for the combat and since it is not unique you can stack them as well to get multiple discards.
At first I considered giving +2 strength instead but with the downside of not allowing the retainer to have additional strikes or maneuvers to long, but I think this way it is reasonable. I am unsure if 1 blood cost though is not too much and should be free instead. It can be used in conjunction with paths in two worlds as well.
Created by: Pedro Valentim
WIth image art using AI software.
31 May 2025 16:22 - 05 Jun 2025 23:46
Name: Cloak the Beast
Cardtype: Action
Cost: 1 Blood
Disciples: Potence and Obfuscate
Inferior potence and obfuscate [pot][obf]
Bleed with +1 bleed. If this action is blocked and the opposing minion is not ready after the resulting combat, this vampire can continue the action as if unblocked.
Superior potence and obfuscate [POT][OBF] As above, but at +2 bleed and this vampire gets 1 optional maneuver during that combat.
Flavor text: None
Art notes: Two vampires fighting with a looming shadow on one of them that assists in escaping or fighting. Or two vampires fighting and one of them appears to be a shadow in a looming strange form.
World of Darkness reference: None.
How does this card address a compelling game need?: This is a bleed card to assist bleed bruise decks. It works similarly to show of force but instead of giving strength on the combat it instead gives the option to continue the bleed if you manage to torporize or burn your opponent. At superior it also gives optional maneuver to assist potence combat. It requires dual disciplines so it is not an easy effect to use. It also costs 1 blood which seems appropriate. The disciples are obfuscate and potence to help Nosferatu decks mostly but can be used in other decks. It could also be considered with potence and oblivion instead but I believe obfuscate would be better to give more tools to nosferatu. There is also little reason to make it clan exclusive.
It is a great concept because it rewards you when you are good in combat and they has to risk going into combat to block the bleed. It is still vulnerable to bounces. This rewards combat decks a bit more instead of simple stealth bleed with obfuscate. It can also be used to bluff when you dont have good combat in hand but you scare your prey.
Created by: Pedro Valentim
With card art using AI software.
[Submission]: Cloak the Beast was created by Pedro
[Submission]: Cloak the Beast
Category: Expansion Sets & Card Ideas
Name: Cloak the Beast
Cardtype: Action
Cost: 1 Blood
Disciples: Potence and Obfuscate
Inferior potence and obfuscate [pot][obf]

Superior potence and obfuscate [POT][OBF] As above, but at +2 bleed and this vampire gets 1 optional maneuver during that combat.
Flavor text: None
Art notes: Two vampires fighting with a looming shadow on one of them that assists in escaping or fighting. Or two vampires fighting and one of them appears to be a shadow in a looming strange form.
World of Darkness reference: None.
How does this card address a compelling game need?: This is a bleed card to assist bleed bruise decks. It works similarly to show of force but instead of giving strength on the combat it instead gives the option to continue the bleed if you manage to torporize or burn your opponent. At superior it also gives optional maneuver to assist potence combat. It requires dual disciplines so it is not an easy effect to use. It also costs 1 blood which seems appropriate. The disciples are obfuscate and potence to help Nosferatu decks mostly but can be used in other decks. It could also be considered with potence and oblivion instead but I believe obfuscate would be better to give more tools to nosferatu. There is also little reason to make it clan exclusive.
It is a great concept because it rewards you when you are good in combat and they has to risk going into combat to block the bleed. It is still vulnerable to bounces. This rewards combat decks a bit more instead of simple stealth bleed with obfuscate. It can also be used to bluff when you dont have good combat in hand but you scare your prey.
Created by: Pedro Valentim
With card art using AI software.
23 May 2025 15:24
The Summoning + Paths in Two Worlds/Shroud Mastery was created by Krusti
The Summoning + Paths in Two Worlds/Shroud Mastery
Category: Rules Questions
Can I play The Summoning at PRE and either Paths in Two Worlds or Shroud Mastery as the action is announced, if my recruit action will be a wraith or zombie in the first case or a wraith in the second?
Action
Summoning, The
+1 stealth action.
Presence Search your library for an ally or retainer. Show it to all players and put it in your hand (shuffle and discard afterward).
Superior Presence Search your library for an ally. This vampire recruits that ally (requirements and cost apply as normal). Shuffle afterward.
Action modifier
Paths in Two Worlds
Only usable as an action to recruit or employ a wraith or zombie is announced.
Oblivion +1 stealth, even if stealth is not yet needed.
Superior Oblivion As above, and if the action is successful, this vampire can burn 1 blood to unlock after action resolution.
Action Modifier
Shroud Mastery
Necromancy Only usable by a ready vampire other than the acting wraith. The acting wraith gets +1 stealth.
Superior Necromancy Only usable as an action to recruit or employ a wraith is announced. Unlock this vampire after action resolution if this action is successful.
Action
Summoning, The
+1 stealth action.
Presence Search your library for an ally or retainer. Show it to all players and put it in your hand (shuffle and discard afterward).
Superior Presence Search your library for an ally. This vampire recruits that ally (requirements and cost apply as normal). Shuffle afterward.
Action modifier
Paths in Two Worlds
Only usable as an action to recruit or employ a wraith or zombie is announced.
Oblivion +1 stealth, even if stealth is not yet needed.
Superior Oblivion As above, and if the action is successful, this vampire can burn 1 blood to unlock after action resolution.
Action Modifier
Shroud Mastery
Necromancy Only usable by a ready vampire other than the acting wraith. The acting wraith gets +1 stealth.
Superior Necromancy Only usable as an action to recruit or employ a wraith is announced. Unlock this vampire after action resolution if this action is successful.
17 May 2025 14:28 - 18 May 2025 11:19
Two-player format updates was created by Damnans
Two-player format updates
Category: Expansion Sets & Card Ideas
www.vekn.net/two-player-format/675-two-player-format-updates
17/05/2025 Update
Contested Titles
EXCEPTION: If two contested vampires (two copies of the same vampire) have a unique title, their title is not contested.
Added cards to the format
47th Street Royals
André the Manipulator
Army of Rats
Auspex
Bewitching Oration
Creeping Sabotage
Disputed Territory
Diversion
Dominate
Double Deuce
Fifth Tradition: Hospitality
Form of the Cobra
Fourth Tradition: Accounting
Line Brawl
Melange
Oblivion
Owl Companion
Oxford University, England
Political Ally
Potence
Protean
Restoration
Revolutionary Council
Sense the Savage Way
Social Charm
Soul Burn
Telepathic Vote Counting
True Love's Face
Visions of Zapathasura
Removed cards from the format
Abbadon
Adrino Manauara
Apportation
Conquer the Beast
Flash
Flávio Gonçalves
Flesh of Marble
Form of the Wolf
Hidden Strength
Indomitability
Keegan
Rat's Warning
Resist Earth's Grasp
Revelation of the Serpent
Decklist updates
Banu Haqim: -2 Resist Earth's Grasp, +2 Swallowed by the Night.
Brujah: +1 47th Street Royals, +1 Oxford University, England, +4 Line Brawl, -2 Ambush, -2 Bum's Rush, -2 Flash, -1 Scalpel Tongue
Gangrel: +1 André the Manipulator, +1 Ragnar Nordstrom, +1 Army of Rats, +2 Carrion Crows, +1 Double Deuce, +2 Rolling with the Punches, -2 Keegan, -3 Flesh of Marble, -2 Form of the Wolf, -1 Life in the City, -1 Mythic Form.
Lasombra: No changes.
Malkavian: No changes.
Ministry: + 4 True Love's Face, +2 Visions of Zapatharusa, -2 Flesh of Marble, -4 Revelation of the Serpent.
Nosferatu: +1 Army of Rats, +2 Creeping Sabotage, +2 Guard Dogs, +1 Owl Companion, -2 Conquer the Beast, -1 Deep Song, -2 Rat’s Warning, +1 Swallowed by the Night.
Salubri: +1 Aniel, +1 Malachi, +1 Seraphina, -3 Abbadon, +2 Rolling with the Punches, +2 Soak, -2 Hidden Strength, -2 Indomitability.
Toreador: +2 Marcos Belegrad, -2 Flavio Gonçalves, +1 Disputed Territory, +2 Pursuit, +3 Weighted Walking Stick, -1 Domain Challenge, -2 Flash, -3 Resist Earth's Grasp.
Tremere: +1 Melange, +1 Mirror Walk, +1 Rego Motum, +1 Soul Burn, -3 Apportation, -1 Blood Fury.
Tzimisce: +1 Ángel Guerrero, +2 Clara Hjortshøj, +2 Whisper, +1 Carrion Crows, +1 Guard Dogs, +1 Obedient Flesh, +1 One with the Land, -4 Adrino Manauara, -3 Flesh of Marble, -1 Rat’s Warning.
Ventrue: +1 Political Ally, +1 Rolling with the Punches, +2 Soak, -1 Domain Challenge, -3 Hidden Strength.
17/05/2025 Update
Contested Titles
EXCEPTION: If two contested vampires (two copies of the same vampire) have a unique title, their title is not contested.
Added cards to the format
47th Street Royals
André the Manipulator
Army of Rats
Auspex
Bewitching Oration
Creeping Sabotage
Disputed Territory
Diversion
Dominate
Double Deuce
Fifth Tradition: Hospitality
Form of the Cobra
Fourth Tradition: Accounting
Line Brawl
Melange
Oblivion
Owl Companion
Oxford University, England
Political Ally
Potence
Protean
Restoration
Revolutionary Council
Sense the Savage Way
Social Charm
Soul Burn
Telepathic Vote Counting
True Love's Face
Visions of Zapathasura
Removed cards from the format
Abbadon
Adrino Manauara
Apportation
Conquer the Beast
Flash
Flávio Gonçalves
Flesh of Marble
Form of the Wolf
Hidden Strength
Indomitability
Keegan
Rat's Warning
Resist Earth's Grasp
Revelation of the Serpent
Decklist updates
Banu Haqim: -2 Resist Earth's Grasp, +2 Swallowed by the Night.
Brujah: +1 47th Street Royals, +1 Oxford University, England, +4 Line Brawl, -2 Ambush, -2 Bum's Rush, -2 Flash, -1 Scalpel Tongue
Gangrel: +1 André the Manipulator, +1 Ragnar Nordstrom, +1 Army of Rats, +2 Carrion Crows, +1 Double Deuce, +2 Rolling with the Punches, -2 Keegan, -3 Flesh of Marble, -2 Form of the Wolf, -1 Life in the City, -1 Mythic Form.
Lasombra: No changes.
Malkavian: No changes.
Ministry: + 4 True Love's Face, +2 Visions of Zapatharusa, -2 Flesh of Marble, -4 Revelation of the Serpent.
Nosferatu: +1 Army of Rats, +2 Creeping Sabotage, +2 Guard Dogs, +1 Owl Companion, -2 Conquer the Beast, -1 Deep Song, -2 Rat’s Warning, +1 Swallowed by the Night.
Salubri: +1 Aniel, +1 Malachi, +1 Seraphina, -3 Abbadon, +2 Rolling with the Punches, +2 Soak, -2 Hidden Strength, -2 Indomitability.
Toreador: +2 Marcos Belegrad, -2 Flavio Gonçalves, +1 Disputed Territory, +2 Pursuit, +3 Weighted Walking Stick, -1 Domain Challenge, -2 Flash, -3 Resist Earth's Grasp.
Tremere: +1 Melange, +1 Mirror Walk, +1 Rego Motum, +1 Soul Burn, -3 Apportation, -1 Blood Fury.
Tzimisce: +1 Ángel Guerrero, +2 Clara Hjortshøj, +2 Whisper, +1 Carrion Crows, +1 Guard Dogs, +1 Obedient Flesh, +1 One with the Land, -4 Adrino Manauara, -3 Flesh of Marble, -1 Rat’s Warning.
Ventrue: +1 Political Ally, +1 Rolling with the Punches, +2 Soak, -1 Domain Challenge, -3 Hidden Strength.
28 Apr 2025 12:38 - 04 May 2025 15:03
TWD - Torneio mensal, Curitiba 26/04/25 was created by dulemos
TWD - Torneio mensal, Curitiba 26/04/25
Category: Event Reports and TWD
Torneio Mensal Curitiba
April 26nd, 2025
Curitiba - Parana - Brasil
Standard Constructed
2R+F
12 Players
Daniel Suzuki (#6070065) won with 3 VP in the finals
www.vekn.net/event-calendar/event/12276
Deck Name: lanewnoc
Author: Daniel Suzuki
Crypt (12 cards, min=18 max=34 avg=6.58)
========================================
2x Gnaeus Aemilius Augustinus 9 DOM OBL POT PRO tha prince Lasombra:6
2x Yewon Ong 8 DOM OBL POT for prince Lasombra:6
2x María del Toro 7 DOM OBL POT prince Lasombra:6
1x Rinaldo Albizzi 7 DOM OBL POT pre primogen Lasombra:6
1x Aintzane Arriaga 6 DOM OBL POT Lasombra:6
1x Kamaluddin 6 DOM OBL for pot primogen Lasombra:6
1x Azucena 5 DOM OBL pot Lasombra:6
1x Braden White 4 dom obl pot Lasombra:6
1x Araceli "Celia" Rivera 3 dom obl Lasombra:6
Library (90 cards)
==================
Master (17; 4 trifle)
1x Anarch Troublemaker
1x Dreams of the Sphinx
1x Elysian Fields
1x Giant's Blood
1x Line, The
1x Papillon
1x Pentex(TM) Subversion
3x Perfectionist
1x Political Hunting Ground
2x Sudden Reversal
2x Vessel
2x Villein
Action (13)
1x Far Mastery
8x Govern the Unaligned
4x Shroud of Decay
Ally (12)
12x Spectral Servitor
Action Modifier (22)
4x Conditioning
2x Consign to Oblivion
4x Shadow Cast
4x Shadow Cloak
4x Stygian Shroud
4x Where the Veil Thins
Reaction (17)
6x Deflection
1x Delaying Tactics
4x On the Qui Vive
2x Redirection
4x Shadow Sentinel
Combat (8)
6x Pass Through Shadow
2x Touch of Oblivion
Event (1)
1x Unmasking, The
April 26nd, 2025
Curitiba - Parana - Brasil
Standard Constructed
2R+F
12 Players
Daniel Suzuki (#6070065) won with 3 VP in the finals
www.vekn.net/event-calendar/event/12276
Deck Name: lanewnoc
Author: Daniel Suzuki
Crypt (12 cards, min=18 max=34 avg=6.58)
========================================
2x Gnaeus Aemilius Augustinus 9 DOM OBL POT PRO tha prince Lasombra:6
2x Yewon Ong 8 DOM OBL POT for prince Lasombra:6
2x María del Toro 7 DOM OBL POT prince Lasombra:6
1x Rinaldo Albizzi 7 DOM OBL POT pre primogen Lasombra:6
1x Aintzane Arriaga 6 DOM OBL POT Lasombra:6
1x Kamaluddin 6 DOM OBL for pot primogen Lasombra:6
1x Azucena 5 DOM OBL pot Lasombra:6
1x Braden White 4 dom obl pot Lasombra:6
1x Araceli "Celia" Rivera 3 dom obl Lasombra:6
Library (90 cards)
==================
Master (17; 4 trifle)
1x Anarch Troublemaker
1x Dreams of the Sphinx
1x Elysian Fields
1x Giant's Blood
1x Line, The
1x Papillon
1x Pentex(TM) Subversion
3x Perfectionist
1x Political Hunting Ground
2x Sudden Reversal
2x Vessel
2x Villein
Action (13)
1x Far Mastery
8x Govern the Unaligned
4x Shroud of Decay
Ally (12)
12x Spectral Servitor
Action Modifier (22)
4x Conditioning
2x Consign to Oblivion
4x Shadow Cast
4x Shadow Cloak
4x Stygian Shroud
4x Where the Veil Thins
Reaction (17)
6x Deflection
1x Delaying Tactics
4x On the Qui Vive
2x Redirection
4x Shadow Sentinel
Combat (8)
6x Pass Through Shadow
2x Touch of Oblivion
Event (1)
1x Unmasking, The
25 Mar 2025 08:12 - 02 Apr 2025 08:02
TWD - Hungarian Qualifier Series #2 was created by Malachy
TWD - Hungarian Qualifier Series #2
Category: Event Reports and TWD
Second Tradition: Domain - HQS#2
Hatvan, Hungary
March 23th, 2025
42 players
3R + F
Norbert Nagy's Tournament Winning Deck with 4 VPs in the Finals
www.vekn.net/event-calendar/event/12050
Deck Name: SB Ministry
Author: Norbert Nagy
Crypt (12 cards, min=20 max=32 avg=6.5)
=======================================
2x Nonu Dis 8 OBF PRE PRO for Ministry:6
2x Sergio Bueno 8 OBF PRE PRO aus pot baron Ministry:6
2x Vivian VI 7 PRE PRO obf tha baron Ministry:6
2x Elisha Tucker 6 PRE cel obf pro baron Ministry:6
1x Crystal Lynn 6 OBF PRE PRO Ministry:6
1x Doctor Morocco 5 PRO cel obf pre Ministry:6
1x Jenny Silver 5 PRE PRO obf Ministry:6
1x Marcel 4 obf pre pro Ministry:6
Library (89 cards)
==================
Master (23; 8 trifle)
1x Anarch Railroad
1x Archon Investigation
1x Carfax Abbey
1x Club Illusion
1x Coven, The
3x Dabbler
1x Direct Intervention
2x Dreams of the Sphinx
2x Garibaldi-Meucci Museum
2x Information Highway
1x Opium Den
2x Powerbase: Los Angeles
1x Secure Haven
3x Villein
1x Wash
Action (12)
1x Entrancement
11x Platinum Protocol, The
Ally (1)
1x Saatet-ta
Action Modifier (21)
4x Elder Impersonation
3x Enchanting Gaze
2x Faceless Night
2x Lost in Crowds
1x Monkey Wrench
6x Revelation of the Serpent
3x Spying Mission
Action Modifier/Combat (2)
2x Swallowed by the Night
Action Modifier/Reaction (2)
2x Form of the Bat
Reaction (20)
6x Bait and Switch
2x Delaying Tactics
4x On the Qui Vive
4x Organized Resistance
4x Party Out Of Bounds
Combat (8)
4x Earth Meld
4x Form of Mist
Hatvan, Hungary
March 23th, 2025
42 players
3R + F
Norbert Nagy's Tournament Winning Deck with 4 VPs in the Finals
www.vekn.net/event-calendar/event/12050
Decklists and seating order on Finals
|
V
|
V
Warning: Spoiler!
Seating order:
Norbert Nagy 4 VP -> László Walter -> Alex Krizsán 1 VP -> Szabolcs Tóth -> Arnold Riegler
Decklists:
Deck Name: DOM_THA
Author: Szabolcs Tóth
Description:
Crypt (12 cards; Capacity min=3 max=8 avg=5.75)
==================
1x Hannigan 5 dom AUS THA Tremere antitribu:2
1x Jing Wei 3 dom tha Tremere:1
1x Justine, Elder of Dallas 8 obf AUS DOM THA Tremere:1
1x Kij Dansky 8 obt AUS DOM THA Tremere antitribu:2
1x Marianna 8 aus nec DOM POT THA Giovanni:2
1x Merrill Molitor 5 aus dom THA Tremere:1
1x Astrid Thomas 7 aus pot DOM THA Tremere:1
1x Reverend Blackwood 6 obf DOM THA Tremere antitribu:2
1x Sarah Cobbler 4 dom THA Tremere:1
1x Brooke 3 dom tha Tremere antitribu:2
1x Bryan Van Duesen 7 aus pre DOM THA Tremere antitribu:2
1x Aisling Sturbridge 5 dom AUS THA Tremere:2
Library: 90 cards
Master (12 cards)
==================
1x Anarch Troublemaker
1x Giant's Blood
1x Jake Washington
3x Misdirection
1x Academic Hunting Ground
1x Pentex(TM) Subversion
1x University Hunting Ground
1x Direct Intervention
2x Dreams of the Sphinx
Action (16 cards)
==================
12x Govern the Unaligned
2x Slaughtering the Herd
2x Dominate Kine
Action Modifier (22 cards)
==================
1x Foreshadowing Destruction
8x Seduction
2x Sleeping Mind, The
5x Bonding
2x Change of Target
4x Conditioning
Combat (26 cards)
==================
12x Apportation
2x Rego Motum
12x Theft of Vitae
Reaction (14 cards)
==================
4x On the Qui Vive
8x Deflection
2x Delaying Tactics
Deck Name: dian alastor HATVAN
Author: Alex Krizsán
Description:
Crypt(12 cards; Capacity min=6 max=9 avg=7.666666666666667)
==================
5x Diana Iadanza 9 AUS CEL FOR PRE Toreador:7
2x Catalina Vega 8 for AUS CEL PRE Toreador:6
2x Mkhokheli 6 aus cel for PRE Toreador:6
1x Marcos Belegrad 8 ani AUS CEL PRE Toreador:7
1x Modius 8 obf AUS CEL PRE Toreador:7
1x Flávio Gonçalves 7 aus for CEL PRE Toreador:6
Library: 83 cards
Master (15 cards)
==================
3x Villein
2x Vessel
2x Camarilla Conclave
1x Direct Intervention
1x Dreams of the Sphinx
1x Elder Library
1x Giant's Blood
1x Jake Washington
1x Monastery of Shadows
1x Papillon
1x Wider View
Equipment (4 cards)
==================
2x Assault Rifle
1x Bowl of Convergence
1x Heart of Nizchetus
Action Modifier (22 cards)
==================
5x Forced March
4x Perfect Paragon
4x Loup
3x Aire of Elation
3x Voter Captivation
1x Closed Session
1x Daring the Dawn
1x Freak Drive
Combat (11 cards)
==================
4x Pursuit
3x Side Strike
2x Charismatic Aura
2x Taste of Vitae
Political Action (14 cards)
==================
6x Parity Shift
4x Alastor
2x Camarilla's Iron Fist
1x Anarchist Uprising
1x Ancilla Empowerment
Reaction (13 cards)
==================
6x Second Tradition: Domain
3x Eyes of Argus
3x Telepathic Misdirection
1x My Enemy's Enemy
Action Modifier/Combat (4 cards)
==================
4x Resist Earth's Grasp
Deck Name: Hekk-a-ta
Author: László Walter
Description: <p>Simple as a slap.</p>
Crypt(12 cards; Capacity min=2 max=7 avg=4.571428571428571)
==================
3x Mora, the Death Seer 7 ani AUS FOR OBL Hecata:6
2x Gebeyehu Abdu 5 for AUS OBL Hecata:6
2x Alek König 3 OBL Hecata:6
2x Peter St. John 2 obl Hecata:6
1x Monica Giovanni 6 AUS FOR OBL Hecata:6
1x Holliday "Burgundy" Hall 5 aus FOR OBL Hecata:6
1x Hiromitsu Asano 4 aus for obl Hecata:6
Library: 76 cards
Master (15 cards)
==================
6x Family Gathering
3x Villein
2x Pentex(TM) Subversion
2x Perfectionist
1x Oblivion
1x Biotech Company Hunting Ground
Action (15 cards)
==================
13x Shroud of Decay
2x Gate of Acheron, The
Action Modifier (14 cards)
==================
3x Shadow Cast
3x Shadow Cloak
3x Stygian Shroud
3x Where the Veil Thins
2x Consign to Oblivion
Combat (10 cards)
==================
10x Pass Through Shadow
Ally (8 cards)
==================
8x Spectral Servitor
Event (2 cards)
==================
1x FBI Special Affairs Division
1x Unmasking, The
Reaction (12 cards)
==================
6x Eyes of Argus
6x Telepathic Misdirection
Deck Name: Lutz von Hohenzollern, Der
Author: Arnold Riegler # 334 0110
Crypt (12 cards, min=36 max=44 avg=10.33)
=========================================
4x Lutz von Hohenzollern 11 AUS DEM OBF PRE pot inner circle Malkavian:4
2x Adana de Sforza 11 CEL OBF POT PRE PRO aus inner circle Brujah:4
2x Rafael de Corazon 11 AUS CEL DOM OBF PRE inner circle Toreador:4
2x Alicia Barrows 9 AUS DEM OBF POT PRE archbishop Malkavian antitribu:4
2x Dmitra Ilyanova 9 CEL FOR POT PRE obf justicar Brujah:5
Library (75 cards)
==================
Master (20; 7 trifle)
1x Camarilla Conclave
2x Dreams of the Sphinx
1x Giant's Blood
2x Information Highway
1x Monastery of Shadows
7x Villein
6x Zillah's Valley
Political Action (14)
1x Ancient Influence
4x Camarilla's Iron Fist
7x Kine Resources Contested
1x Political Stranglehold
1x Reins of Power
Action Modifier (25)
2x Bewitching Oration
2x Elder Impersonation
2x Faceless Night
2x Forgotten Labyrinth
2x Iron Glare
3x Lost in Crowds
1x Old Friends
2x Perfect Paragon
2x Spying Mission
2x True Love's Face
5x Voter Captivation
Action Modifier/Combat (2)
2x Swallowed by the Night
Reaction (6)
2x Eyes of Argus
1x On the Qui Vive
3x Telepathic Misdirection
Combat (8)
2x Charismatic Aura
2x Majesty
1x Roundhouse
3x Staredown
Norbert Nagy 4 VP -> László Walter -> Alex Krizsán 1 VP -> Szabolcs Tóth -> Arnold Riegler
Decklists:
Deck Name: DOM_THA
Author: Szabolcs Tóth
Description:
Crypt (12 cards; Capacity min=3 max=8 avg=5.75)
==================
1x Hannigan 5 dom AUS THA Tremere antitribu:2
1x Jing Wei 3 dom tha Tremere:1
1x Justine, Elder of Dallas 8 obf AUS DOM THA Tremere:1
1x Kij Dansky 8 obt AUS DOM THA Tremere antitribu:2
1x Marianna 8 aus nec DOM POT THA Giovanni:2
1x Merrill Molitor 5 aus dom THA Tremere:1
1x Astrid Thomas 7 aus pot DOM THA Tremere:1
1x Reverend Blackwood 6 obf DOM THA Tremere antitribu:2
1x Sarah Cobbler 4 dom THA Tremere:1
1x Brooke 3 dom tha Tremere antitribu:2
1x Bryan Van Duesen 7 aus pre DOM THA Tremere antitribu:2
1x Aisling Sturbridge 5 dom AUS THA Tremere:2
Library: 90 cards
Master (12 cards)
==================
1x Anarch Troublemaker
1x Giant's Blood
1x Jake Washington
3x Misdirection
1x Academic Hunting Ground
1x Pentex(TM) Subversion
1x University Hunting Ground
1x Direct Intervention
2x Dreams of the Sphinx
Action (16 cards)
==================
12x Govern the Unaligned
2x Slaughtering the Herd
2x Dominate Kine
Action Modifier (22 cards)
==================
1x Foreshadowing Destruction
8x Seduction
2x Sleeping Mind, The
5x Bonding
2x Change of Target
4x Conditioning
Combat (26 cards)
==================
12x Apportation
2x Rego Motum
12x Theft of Vitae
Reaction (14 cards)
==================
4x On the Qui Vive
8x Deflection
2x Delaying Tactics
Deck Name: dian alastor HATVAN
Author: Alex Krizsán
Description:
Crypt(12 cards; Capacity min=6 max=9 avg=7.666666666666667)
==================
5x Diana Iadanza 9 AUS CEL FOR PRE Toreador:7
2x Catalina Vega 8 for AUS CEL PRE Toreador:6
2x Mkhokheli 6 aus cel for PRE Toreador:6
1x Marcos Belegrad 8 ani AUS CEL PRE Toreador:7
1x Modius 8 obf AUS CEL PRE Toreador:7
1x Flávio Gonçalves 7 aus for CEL PRE Toreador:6
Library: 83 cards
Master (15 cards)
==================
3x Villein
2x Vessel
2x Camarilla Conclave
1x Direct Intervention
1x Dreams of the Sphinx
1x Elder Library
1x Giant's Blood
1x Jake Washington
1x Monastery of Shadows
1x Papillon
1x Wider View
Equipment (4 cards)
==================
2x Assault Rifle
1x Bowl of Convergence
1x Heart of Nizchetus
Action Modifier (22 cards)
==================
5x Forced March
4x Perfect Paragon
4x Loup
3x Aire of Elation
3x Voter Captivation
1x Closed Session
1x Daring the Dawn
1x Freak Drive
Combat (11 cards)
==================
4x Pursuit
3x Side Strike
2x Charismatic Aura
2x Taste of Vitae
Political Action (14 cards)
==================
6x Parity Shift
4x Alastor
2x Camarilla's Iron Fist
1x Anarchist Uprising
1x Ancilla Empowerment
Reaction (13 cards)
==================
6x Second Tradition: Domain
3x Eyes of Argus
3x Telepathic Misdirection
1x My Enemy's Enemy
Action Modifier/Combat (4 cards)
==================
4x Resist Earth's Grasp
Deck Name: Hekk-a-ta
Author: László Walter
Description: <p>Simple as a slap.</p>
Crypt(12 cards; Capacity min=2 max=7 avg=4.571428571428571)
==================
3x Mora, the Death Seer 7 ani AUS FOR OBL Hecata:6
2x Gebeyehu Abdu 5 for AUS OBL Hecata:6
2x Alek König 3 OBL Hecata:6
2x Peter St. John 2 obl Hecata:6
1x Monica Giovanni 6 AUS FOR OBL Hecata:6
1x Holliday "Burgundy" Hall 5 aus FOR OBL Hecata:6
1x Hiromitsu Asano 4 aus for obl Hecata:6
Library: 76 cards
Master (15 cards)
==================
6x Family Gathering
3x Villein
2x Pentex(TM) Subversion
2x Perfectionist
1x Oblivion
1x Biotech Company Hunting Ground
Action (15 cards)
==================
13x Shroud of Decay
2x Gate of Acheron, The
Action Modifier (14 cards)
==================
3x Shadow Cast
3x Shadow Cloak
3x Stygian Shroud
3x Where the Veil Thins
2x Consign to Oblivion
Combat (10 cards)
==================
10x Pass Through Shadow
Ally (8 cards)
==================
8x Spectral Servitor
Event (2 cards)
==================
1x FBI Special Affairs Division
1x Unmasking, The
Reaction (12 cards)
==================
6x Eyes of Argus
6x Telepathic Misdirection
Deck Name: Lutz von Hohenzollern, Der
Author: Arnold Riegler # 334 0110
Crypt (12 cards, min=36 max=44 avg=10.33)
=========================================
4x Lutz von Hohenzollern 11 AUS DEM OBF PRE pot inner circle Malkavian:4
2x Adana de Sforza 11 CEL OBF POT PRE PRO aus inner circle Brujah:4
2x Rafael de Corazon 11 AUS CEL DOM OBF PRE inner circle Toreador:4
2x Alicia Barrows 9 AUS DEM OBF POT PRE archbishop Malkavian antitribu:4
2x Dmitra Ilyanova 9 CEL FOR POT PRE obf justicar Brujah:5
Library (75 cards)
==================
Master (20; 7 trifle)
1x Camarilla Conclave
2x Dreams of the Sphinx
1x Giant's Blood
2x Information Highway
1x Monastery of Shadows
7x Villein
6x Zillah's Valley
Political Action (14)
1x Ancient Influence
4x Camarilla's Iron Fist
7x Kine Resources Contested
1x Political Stranglehold
1x Reins of Power
Action Modifier (25)
2x Bewitching Oration
2x Elder Impersonation
2x Faceless Night
2x Forgotten Labyrinth
2x Iron Glare
3x Lost in Crowds
1x Old Friends
2x Perfect Paragon
2x Spying Mission
2x True Love's Face
5x Voter Captivation
Action Modifier/Combat (2)
2x Swallowed by the Night
Reaction (6)
2x Eyes of Argus
1x On the Qui Vive
3x Telepathic Misdirection
Combat (8)
2x Charismatic Aura
2x Majesty
1x Roundhouse
3x Staredown
Tournament winning deck
Deck Name: SB Ministry
Author: Norbert Nagy
Crypt (12 cards, min=20 max=32 avg=6.5)
=======================================
2x Nonu Dis 8 OBF PRE PRO for Ministry:6
2x Sergio Bueno 8 OBF PRE PRO aus pot baron Ministry:6
2x Vivian VI 7 PRE PRO obf tha baron Ministry:6
2x Elisha Tucker 6 PRE cel obf pro baron Ministry:6
1x Crystal Lynn 6 OBF PRE PRO Ministry:6
1x Doctor Morocco 5 PRO cel obf pre Ministry:6
1x Jenny Silver 5 PRE PRO obf Ministry:6
1x Marcel 4 obf pre pro Ministry:6
Library (89 cards)
==================
Master (23; 8 trifle)
1x Anarch Railroad
1x Archon Investigation
1x Carfax Abbey
1x Club Illusion
1x Coven, The
3x Dabbler
1x Direct Intervention
2x Dreams of the Sphinx
2x Garibaldi-Meucci Museum
2x Information Highway
1x Opium Den
2x Powerbase: Los Angeles
1x Secure Haven
3x Villein
1x Wash
Action (12)
1x Entrancement
11x Platinum Protocol, The
Ally (1)
1x Saatet-ta
Action Modifier (21)
4x Elder Impersonation
3x Enchanting Gaze
2x Faceless Night
2x Lost in Crowds
1x Monkey Wrench
6x Revelation of the Serpent
3x Spying Mission
Action Modifier/Combat (2)
2x Swallowed by the Night
Action Modifier/Reaction (2)
2x Form of the Bat
Reaction (20)
6x Bait and Switch
2x Delaying Tactics
4x On the Qui Vive
4x Organized Resistance
4x Party Out Of Bounds
Combat (8)
4x Earth Meld
4x Form of Mist
11 Mar 2025 22:31
Replied by kschaefer on topic Vampire: Elder Kindred Network Newsletter February 2025
Vampire: Elder Kindred Network Newsletter February 2025
Category: News and Announcements
Might already by good.
Oblivion needed more cards fast to be good!Nice to see the frontcards of the new blood Hecata and Lasombra, but i was thinking that the other three (ravnos, salubri and tzismisce) will show up first

Time to create page: 3.727 seconds