top ten worst....
I cannot defend Apollonius very well but at least he had +bleed, a good combat special and was one of the few cel/pot/for vamps available. Had a fun retro deck in which he was a useful inclusion. Too bad he was titled, could've been a decent anarch (and should've been an 8 cap). But he came from the same set that included: Dr. Jest (one of my favorite artworks) overcosted with a meh special (who was overshadowed by J. Oswald Ozzy Hyde-White with the same disciplines, 2 more superior, same title and a useful special) and also would have made an even better anarch. Sebastian Marlowe (another great piece of art) who could never find a good place in a deck. Sylvester Simms whose special hurt you as well and was also overcosted. Miranda Sanova, not much to say about her (though she looked like my ex). Plus Zack North and Quinton McDonnell (who could multi-act and do nothing worrisome). I'd take Apollonius over the others, though I wish he didn't look like Axel Rose.
Don't understand how anybody thinks Redirection is a bad card.
Guardian Angel has a heavy price but usually pays out in my experience, he did mean that and not Vigil, correct?
Tired of typing so I'll get into more bad ones later.
Ankha wrote: Guard Dury is especially bad because it's very situational, and even when it should work, it doesn't because it grants unnecessary intercept, forbidding you to use it...
Ugh. Guard Duty is terrible because it's so situational, but preventing the effect on 0-stealth actions because it lacks "even it not yet needed" indicates errata for clarity is merited instead of completely wallpapering it by ruling.
If we're going to be that specific in terminology, lets apply that process to this too....
Weighted Walking Stick
Only usable before range is determined on the first round.
Put this card on this minion and put 5 counters on this card. While in play, this card represents a melee weapon (equipment) that does strength+1 damage each strike. For each point of damage inflicted by this strike (even if prevented), remove a counter from this card. Burn this card when it has no counters. A minion can have only one Weighted Walking Stick.
Since it's "only usable before range is determined on the first round", the card can never be "used" to declare a strike for strength +1 damage after it is attached to a minion.
I can think of one use for this, and that would be with Possession.
Boris The Blade wrote: Good catch. For the low, low cost of 2 pool, a MPA and tapping a vampire, you can have absolutely 0 impact on the game. But hey, once every blue moon, it does not cost you pool!
Even then, the odds are slim of you having a Prince, and there are easier ways to go about it.