file Superior Faceless Night vs. action fails

23 Feb 2012 19:23 #23992 by KevinM

It's interesting that Hide the Heart says "action ends", which is similar to "action fails", but saying "ends" implies a resolution, while "fails" does not.

'Action Ends' is much more powerful than 'Action Fails', and it would be interesting to study card costs and see if there is an AE vs AF cost difference.

Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
Please visit VTESville daily! vtesville.myminicity.com/
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23 Feb 2012 20:37 #23996 by AaronC

'Action Ends' is much more powerful than 'Action Fails', and it would be interesting to study card costs and see if there is an AE vs AF cost difference.


What is the difference between 'action fails' and 'action ends'?

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23 Feb 2012 20:40 #23997 by KevinM

'Action Ends' is much more powerful than 'Action Fails', and it would be interesting to study card costs and see if there is an AE vs AF cost difference.


What is the difference between 'action fails' and 'action ends'?

When a card "ends" an action, there is no timing window to play Freak Drive, etc., since there is no action (it ended).

Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
Please visit VTESville daily! vtesville.myminicity.com/
Facebook: www.facebook.com/groups/129744447064017

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23 Feb 2012 21:54 #24001 by AaronC
Is there a timing window to play Freak Drive if your action fails because of Faerie Wards or Champion?

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23 Feb 2012 22:31 #24003 by Pascal Bertrand
Freak Drive is only playable on successful actions or blocked actions, per its own cardtext. Faerie Wards do none of these, so, no.

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23 Feb 2012 22:44 - 24 Feb 2012 02:34 #24005 by KevinM

Is there a timing window to play Freak Drive if your action fails because of Faerie Wards or Champion?

Sure, because the action wasn't ended, just failed.

{{EDIT: This is wrong. See my next post in the thread. Apologies.}}

Actions Ends doesn't bring the action to the "action ends" step, where you are able to play action mods, etc. Action Ends just "ends the action". Poof, done.

This brings up a point:
What is the reasoning that an action that is "ended" doesn't bring the action immediately to IV.E (thus allowing action mods to be played)? Was it before and/or is it now important to have a distinction between action "ends" and action "fail"?

This brings up another point:
Within the Complete Rules Outline, it could potentially be clarified:

IV.D.3., and then 6.2.3 in the rulebook, could be reworded from--
"If action was blocked, the action is unsuccessful and blocked."
to
"If action was blocked or failed, the action is unsuccessful, and blocked or failed."

Kevin M., Prince of Las Vegas
"Know your enemy and know yourself; in one-thousand battles
you shall never be in peril." -- Sun Tzu, *The Art of War*
"Contentment...Complacency...Catastrophe!" -- Joseph Chevalier
Please visit VTESville daily! vtesville.myminicity.com/
Facebook: www.facebook.com/groups/129744447064017
Last edit: 24 Feb 2012 02:34 by KevinM.

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