file Re: Faceless Night x Deflection

25 Jul 2014 10:17 #64056 by Juggernaut1981
Basically an action can't resolve until EVERYONE declines to block... until there are literally no valid blocks, then the action heads to resolution...

OR

A minion blocks the action.


If you trigger either one of those two events, then every minion that attempted but did not block a minion that played Faceless Night will tap.

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25 Jul 2014 11:21 #64057 by Timo

Basically an action can't resolve until EVERYONE declines to block... until there are literally no valid blocks, then the action heads to resolution...

OR

A minion blocks the action.


If you trigger either one of those two events, then every minion that attempted but did not block a minion that played Faceless Night will tap.


Yes but it is not the point here because we are basically speaking of this "the action heads to resolution" phase during which some modifiers and reactions can be played (eg deflection) and which have to be completed before tapping with faceless night or with a succesfull block

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25 Jul 2014 16:53 - 25 Jul 2014 23:12 #64066 by Sambomb
Deflection can only be played after ALL minions decline to block/cancel the bleed.
Faceless Night Tap the blocking minion after ALL minions decline to block/cancel.
But you still can play deflection after the block decline?

Deflection is a bleed reaction only, like scalpel tongue is a referendum reaction and if faceless is applied to a political action the scalpel tongue can't be played because the minion will be tapped but deflection can be played.

The point is: When the bleed is considered resolved?
IMO is when the block phase ends and the cost ( if any ) is pay.
Then you can play bleed reactions like bleed reductors, bleed bouncers, Archon Investigation, etc

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Last edit: 25 Jul 2014 23:12 by Sambomb.

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25 Jul 2014 18:26 #64078 by Malcolm Sprye
Well no, "resolution" is when you actually carry out the effect of the action. In the case of bleed, that means the point at which you pick up your beads and lose pool. At that point, the effect is set. You can no longer play bleed reducers or increases, or bounce, or AI.

So basically, by the definition of resolution, it MUST happen after all those things, since those things determine what the "resolution" will do.

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25 Jul 2014 20:48 #64087 by Jeff Kuta
Resolution means that the action succeeded or that the action was blocked and any resulting combats have finished.

6.2.3. Resolve the Action

If the action is successful (all block attempts were unsuccessful), then the cost of the action is paid and the effects of the successful action take place. If the action is blocked, then any card played to take the action is burned (it is moved to the ash heap) and the blocking minion is tapped and enters combat with the acting minion (see Combat, sec. 6.4)


And of course, blocking attempts to be unsuccessful to get to resolution, in order:
1) (D) targets decline
2) If undirected action, predator and prey decline
3) Eagle's Sight window declines
4) Anneke window declines (iirc 3 & 4 are separate windows, could be wrong)

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25 Jul 2014 23:17 #64091 by Sambomb

Resolution means that the action succeeded or that the action was blocked and any resulting combats have finished.

6.2.3. Resolve the Action

If the action is successful (all block attempts were unsuccessful), then the cost of the action is paid and the effects of the successful action take place. If the action is blocked, then any card played to take the action is burned (it is moved to the ash heap) and the blocking minion is tapped and enters combat with the acting minion (see Combat, sec. 6.4)


And of course, blocking attempts to be unsuccessful to get to resolution, in order:
1) (D) targets decline
2) If undirected action, predator and prey decline
3) Eagle's Sight window declines
4) Anneke window declines (iirc 3 & 4 are separate windows, could be wrong)


Jeff that is my point!
After all this the bleed is "resolved" and then the bleed only reactions like reducers and bounces can be played.

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