Black Chantry Rulebook Feedback
I think it's the dubious nature of "same name," which could be interpreted to mean hunt or rescue, or.... Not sure on a better wording, but I agree that a paragraph describing the NRA rule as you intend if a good move.
Please show me where I advocated for changing the exceptions made for actions taken to hunt, Rescue From Torpor, or Equipping from another minion.A minion cannot attempt an action of the same name or an Action provided by a card in play (including the minion's own card text) that has already resolved (successfully or unsuccessfully) for him that turn, even if he unlocks. Actions that are cancelled may be attempted again, unless stated otherwise on the cancelling card.
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I think, bold emphasis is mine, that this is the problem that Timo was pointing out.
I think it's the dubious nature of "same name," which could be interpreted to mean hunt or rescue, or.... Not sure on a better wording, but I agree that a paragraph describing the NRA rule as you intend if a good move.
it's also an easy fix to drop the word 'card' into the text for further context and clarity.
A minion cannot attempt to play an action card of the same name or an Action provided by a card in play (including the minion's own card text) that has already resolved (successfully or unsuccessfully) for him that turn, even if he unlocks. Actions that are cancelled may be attempted again, unless stated otherwise on the cancelling card.
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- self biased
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- Antediluvian
- I pray at an altar of farts.
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Can I play frenzy cards on an immune to frenzy vampire? Can I play frenzy cards on myself in combat with an immune to frenzy vampire? If i'm immune to frenzy cards, can I play frenzy cards at all?
If a minion is immune to damage, does damage counts as inflicted? Or he doesnt take any damage?
If a minion has resilient mind, and I burn form of corruption on it, does the controlling methuselah still burns 1 pool?
Can we get clearer on this on the rulebook or maybe, the cards? Just a reminder that seeds of corruption was banned for just be confusing on the same way.
EDIT: fixed typos
I am death.
Paul Kersey, Death Wish
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- Charles_Bronson
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- Methuselah
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This is because much in the same way that Requirement and Cost is poorly explained in the rulebook there is no rule/definition about "Vampire special abilities"Just a reminder that seeds of corruption was banned for just be confusing on the same way.
Seeds of Corruption
+1 stealth action.
The vampire's special abilities cannot be used.
In fact paragraph 6.1.3. Equip and 6.1.4. Employ Retainer go out of their way to confuse this even more:
6.1.3. Equip (+1 stealth)
Equipment cards are action cards that give minions special abilities.
So "Seeds Of Corruption" Surpresses equipment cards attached to a vampire as well? But it doesn't surpress the title because i am playing a politics deck and i need my 4 Votes. But Lazvernius doesnt get his +2 strength because he already hurts too much with POT. And how about other permanents in play? Like a Repulsion?
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- 2wayspeaker
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- Elder
- VEKN 1820008
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The term
"heal damage"
seems unusual/backwards as an effect that removes life tokens.
My assumption (based on games, etc, prior) are the relations
- take damage, remove, loose, shrink
+ heal damage, add, gain, grow
I get it how it makes sense in context of vampires but it's not how I'd prefer describing it to a novice. The lore bit about spending blood to heal could perhaps be just that, some flavor text, rather then the name of the step?
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