The rules detailed below in “Other Vampire Sects” and “Traits” relate to cards released in sets prior to Vampire: The Eternal Struggle Fifth Edition.
These card sets are completely compatible with Vampire: The Eternal Struggle Fifth Edition, but many of the stories told with those cards are in the past of the World of Darkness as Kindred face new threats and allegiances change.
OTHER VAMPIRE SECTS
Only Laibon can hold the laibon titles kholo and magaji. The magaji title is not unique and cannot be contested. Clan kholo titles can only be held by a vampire of the appropriate clan, and each is unique to that clan (see Contested Titles).
During the polling step of a referendum, a Methuselah gains 2 votes for each ready kholo or magaji they control.
TRAITS
Traits are attributes minions can have that interact with other game effects. These traits may allow minions to play certain cards that require a specific trait or be affected by certain in game effects.
Black Hand: This trait allows a minion to play or use cards requiring Black Hand minions.
Blood Cursed: A vampire who is Blood Cursed cannot commit diablerie.
Circle: Each Blood Brother is identified with a particular circle. A vampire without a circle designation is their own circle. Inner Circle is not a Blood Brother circle.
Infernal: An infernal minion does not unlock as normal in the unlock phase. During its controller’s unlock phase, they may burn 1 pool to unlock that Infernal minion.
Flight: This Trait allows a minion to play or use cards requiring Flight.
Red List: Any Methuselah may use a master phase action to mark a Red List minion for the current turn. Any ready vampire they control may enter combat with a marked Red List minion as a +1 stealth {} action that costs 1 blood. Each vampire can perform this action only once each turn. If a vampire burns a Red List minion in combat or as a directed action (including diablerie), their controller may search their library, ash heap, and/or hand for a master trophy card to put on that vampire and then reshuffle their library or draw back up to her hand size as necessary. Other trophies in play that have not been awarded yet may be moved to this vampire as well, as the controller of each trophy wishes. This is done before the blood hunt referendum is called, if any.
Scarce: When a Methuselah moves a scarce vampire from their uncontrolled region to their ready region during their influence phase, they must burn 3 pool for each vampire of the same clan they already control.
Slave: Some minions are identified as slaves to a specified clan. A slave cannot perform a directed action if their controller does not control a ready member of the specified clan. Also, if a member of the specified clan controlled by the same Methuselah is blocked, the controller can lock the slave to cancel the combat and to unlock the acting vampire and have the slave enter combat with the blocking minion instead.
Sterile: Sterile vampires cannot perform actions to put other vampires in play.
There may be other Traits that allow vampires and minions to play cards.
OTHER DISCIPLINES
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Abombwe | ||
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Chimerstry | ||
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Daimoinon | ||
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Dementation | ||
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Melpominee | ||
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Mytherceria | ||
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Necromancy | ||
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Obeah | ||
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Obtenebration | ||
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Quietus | ||
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Sanguinus | ||
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Serpentis | ||
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Spiritus | ||
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Temporis | ||
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Thanatosis | ||
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Valeren | ||
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Vicissitude | ||
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Visceratika |
OTHER CLANS
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Abomination | |
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Ahrimane | |
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Akunanse | |
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Assamitte | |
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Baali | |
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Blood Brother | |
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Brujah | |
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Brujah antitribu | |
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Daughter of Cacophony | |
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Followers of Set | |
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Gangrel | |
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Gangrel antitribu | |
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Gargoyle | |
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Giovanni | |
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Guruhi | |
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Harbinger of Skulls | |
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Ishtarri | |
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Kiasyd | |
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Lasombra | |
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Malkavian | |
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Malkavian antitribu | |
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Nagaraja | |
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Nosferatu | |
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Nosferatu antitribu | |
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Osebo | |
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Pander | |
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Ravnos | |
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Salubri antitribu | |
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Samedi | |
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Toreador | |
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Toreador antitribu | |
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Tremere | |
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Tremere antitribu | |
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True Brujah | |
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Ventrue | |
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Ventrue antitribu |
OTHER SYMBOLS
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Blood Cost | |
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Pool Cost |









































































