The rules detailed below in “Other Vampire Sects” and “Traits” relate to cards released in sets prior to Vampire: The Eternal Struggle Fifth Edition.

These card sets are completely compatible with Vampire: The Eternal Struggle Fifth Edition, but many of the stories told with those cards are in the past of the World of Darkness as Kindred face new threats and allegiances change.

 

OTHER VAMPIRE SECTS

Sabbat

Only Sabbat vampires can hold the Sabbat titles bishop, archbishop, priscus, cardinal, and regent. Like Camarilla princes, the title of archbishop is associated with a particular city and can be contested by another vampire who claims any title to the same city. The title of regent is unique (see Contested Titles). The other Sabbat titles are not unique and cannot be contested.

During the polling step of a referendum, a Methuselah gains:

1 vote for each ready bishop
2 votes for each ready archbishop
3 votes for each ready cardinal
4 votes for the ready regent

The Prisci Block: The prisci as a group have 3 votes. During a referendum, the prisci block of 3 votes is cast “for” or “against” the referendum according to the prisci sub-referendum. Each ready priscus provides 1 ballot for this sub-referendum, and votes may not be used in this sub-referendum. Each ballot cast is either “for” or “against” the main referendum. Whichever side has the greater number of ballots in the sub-referendum gains 3 votes in the main referendum. If the sub-referendum is tied, the prisci block abstains from the main referendum. As vampires cast their ballots in the sub-referendum, the prisci block of 3 votes might shift between “for”, “against”, and “abstain” (as the majority in the subreferendum changes). A vampire must cast all of their votes and ballots in agreement.

For the purpose of these rules, the antitribu clans are distinct from their non-antitribu counterparts. A vampire of one of the antitribu clans does not qualify to play a card that requires the counterpart, and vice versa. Likewise, if a vampire changes sect, their clan does not automatically change.

For example, a Malkavian that becomes Sabbat via Into the Fire is still a Malkavian, not a Malkavian antitribu. A Lasombra who becomes Camarilla is a Camarilla Lasombra.

 

Laibon

Only Laibon can hold the laibon titles kholo and magaji. The magaji title is not unique and cannot be contested. Clan kholo titles can only be held by a vampire of the appropriate clan, and each is unique to that clan (see Contested Titles).

During the polling step of a referendum, a Methuselah gains 2 votes for each ready kholo or magaji they control.

 

TRAITS

Traits are attributes minions can have that interact with other game effects. These traits may allow minions to play certain cards that require a specific trait or be affected by certain in game effects.

Black Hand: This trait allows a minion to play or use cards requiring Black Hand minions.

Blood Cursed: A vampire who is Blood Cursed cannot commit diablerie.

Circle: Each Blood Brother is identified with a particular circle. A vampire without a circle designation is their own circle. Inner Circle is not a Blood Brother circle.

Infernal: An infernal minion does not unlock as normal in the unlock phase. During its controller’s unlock phase, they may burn 1 pool to unlock that Infernal minion.

Flight: This Trait allows a minion to play or use cards requiring Flight.

Red List: Any Methuselah may use a master phase action to mark a Red List minion for the current turn. Any ready vampire they control may enter combat with a marked Red List minion as a +1 stealth {} action that costs 1 blood. Each vampire can perform this action only once each turn. If a vampire burns a Red List minion in combat or as a directed action (including diablerie), their controller may search their library, ash heap, and/or hand for a master trophy card to put on that vampire and then reshuffle their library or draw back up to her hand size as necessary. Other trophies in play that have not been awarded yet may be moved to this vampire as well, as the controller of each trophy wishes. This is done before the blood hunt referendum is called, if any.

Scarce: When a Methuselah moves a scarce vampire from their uncontrolled region to their ready region during their influence phase, they must burn 3 pool for each vampire of the same clan they already control.

Slave: Some minions are identified as slaves to a specified clan. A slave cannot perform a directed action if their controller does not control a ready member of the specified clan. Also, if a member of the specified clan controlled by the same Methuselah is blocked, the controller can lock the slave to cancel the combat and to unlock the acting vampire and have the slave enter combat with the blocking minion instead.

Sterile: Sterile vampires cannot perform actions to put other vampires in play.

There may be other Traits that allow vampires and minions to play cards.

 

OTHER DISCIPLINES

    Abombwe
        Chimerstry
        Daimoinon
        Dementation
        Melpominee
        Mytherceria
        Necromancy
        Obeah
        Obtenebration
        Quietus
        Sanguinus
        Serpentis
        Spiritus
        Temporis
        Thanatosis
        Valeren
        Vicissitude
        Visceratika

 

 

OTHER CLANS

    Abomination
    Ahrimane
    Akunanse
    Assamitte
    Baali
    Blood Brother
    Brujah
    Brujah antitribu
    Daughter of Cacophony
    Followers of Set
    Gangrel
    Gangrel antitribu
    Gargoyle
    Giovanni
    Guruhi
    Harbinger of Skulls
    Ishtarri
    Kiasyd
    Lasombra
    Malkavian
    Malkavian antitribu
    Nagaraja
    Nosferatu
    Nosferatu antitribu
    Osebo
    Pander
    Ravnos
    Salubri antitribu
    Samedi
    Toreador
    Toreador antitribu
    Tremere
    Tremere antitribu
    True Brujah
    Ventrue
    Ventrue antitribu

 

OTHER SYMBOLS

 

    Blood Cost
    Pool Cost