file Imbuided - Dead or Alive?

22 Feb 2018 23:06 - 23 Feb 2018 23:44 #85402 by Katricz
Imbuided are loved by ones and hated by others. Do you think we can see more imbuid cards in short time ? (powers, convictions and minions)
Last edit: 23 Feb 2018 23:44 by Katricz.

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23 Feb 2018 01:21 #85404 by self biased
Replied by self biased on topic Imbuid - Dead or Alive?
Honestly, I hope not.

To make Imbued work, the designers had to bolt on a lot of "Similar, But Different" rules, to make them work the way they were intended. Like, an extensive amount of rules. For all the trouble that the rules and interactions provide, I personally don't feel that they add enough to the game to be worth the extra complexity. Maybe if Imbued had been supported in the four years after the release of Nights of Reckoning, they might be more accepted by players.

The nail in the coffin for me, though, is the anecdotal evidence that the most common playtest comment was
"Please don't release this."

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25 Feb 2018 18:54 - 25 Feb 2018 18:54 #85421 by Bloodartist
Replied by Bloodartist on topic Imbuid - Dead or Alive?

Honestly, I hope not.

To make Imbued work, the designers had to bolt on a lot of "Similar, But Different" rules, to make them work the way they were intended. Like, an extensive amount of rules. For all the trouble that the rules and interactions provide, I personally don't feel that they add enough to the game to be worth the extra complexity. Maybe if Imbued had been supported in the four years after the release of Nights of Reckoning, they might be more accepted by players.

The nail in the coffin for me, though, is the anecdotal evidence that the most common playtest comment was
"Please don't release this."


"similar but different" is a terrible idea in game design, in my opinion. It makes these things difficult to remember. Personally things that differ only slightly from each other are the most difficult things to remember for me.It doesn't help that each conviction card have a wall of text on them, the imbued ability symbols are impossible to differentiate from a distance at a gaming table, and once the conviction cards get stacked high enough the imbued also have bazillion abilities that other players are supposed to keep track of during a game. Its not like the abilities are too strong or complicated, its that everything related to imbued is made as hard to remember as possible.

Whenever there are imbued at our local weekly game table, I just completely ignore the actual cards and just ask the player what a particular imbued is capable of, as there is no way I'm able to keep track of his cards myself. They never make the game more fun to play, mostly they just durdle playing solitaire until they lose. Reminds me of the name of that shakespeare play, much ado about nothing.

I really don't like imbued. The idea of a hunter faction is sort of nice, but the actual rules and mechanics surrounding them are terrible as I strongly dislike complexity that doesn't add any strategy or tactics to the game. (If hunters, why not werewolves, changelings, etc though?)

A heretic is a man who sees with his own eyes.
—Gotthold Ephraim Lessing



Last edit: 25 Feb 2018 18:54 by Bloodartist.

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26 Feb 2018 07:25 #85424 by elotar
Replied by elotar on topic Imbuided - Dead or Alive?
For me the real question is why they should stay. By now I haven't heard any valid reason not to drop them.

:splat: NC Russia
:DEM::san::nec::cap4:

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26 Feb 2018 19:21 #85431 by ruiza97
Replied by ruiza97 on topic Imbuided - Dead or Alive?
As I bought imbued cards, I would like to play what I paid for. Reason enough for me.

Prince of Dallas
next Vtes games in Dallas will be Saturday, May 22nd.

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26 Feb 2018 19:43 #85432 by elotar
Replied by elotar on topic Imbuided - Dead or Alive?

As I bought imbued cards, I would like to play what I paid for. Reason enough for me.


Yea, I would like to, but when there are imbueds at the table the crap happening there is not a game of VtES.

:splat: NC Russia
:DEM::san::nec::cap4:

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