 Imbuided - Dead or Alive?
				Imbuided - Dead or Alive?		
	
	
			
	
						22 Feb 2018 23:06		 -  23 Feb 2018 23:44		#85402
		by Katricz
	
	
		
			
	
	
			 		
													
		
	
				Imbuided - Dead or Alive? was created by Katricz			
			
				Imbuided are loved by ones and hated by others. Do you think we can see more imbuid cards in short time ? (powers, convictions and minions)			
					
		Last edit: 23 Feb 2018 23:44  by Katricz.			
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						23 Feb 2018 01:21				#85404
		by self biased
	
	
		
			
	
			
			 		
													
		
				Replied by self biased on topic Imbuid - Dead or Alive?			
			
				Honestly, I hope not.
To make Imbued work, the designers had to bolt on a lot of "Similar, But Different" rules, to make them work the way they were intended. Like, an extensive amount of rules. For all the trouble that the rules and interactions provide, I personally don't feel that they add enough to the game to be worth the extra complexity. Maybe if Imbued had been supported in the four years after the release of Nights of Reckoning, they might be more accepted by players.
The nail in the coffin for me, though, is the anecdotal evidence that the most common playtest comment was "Please don't release this."
							
					To make Imbued work, the designers had to bolt on a lot of "Similar, But Different" rules, to make them work the way they were intended. Like, an extensive amount of rules. For all the trouble that the rules and interactions provide, I personally don't feel that they add enough to the game to be worth the extra complexity. Maybe if Imbued had been supported in the four years after the release of Nights of Reckoning, they might be more accepted by players.
The nail in the coffin for me, though, is the anecdotal evidence that the most common playtest comment was "Please don't release this."
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						25 Feb 2018 18:54		 -  25 Feb 2018 18:54		#85421
		by Bloodartist
	
	
		
			
				
"similar but different" is a terrible idea in game design, in my opinion. It makes these things difficult to remember. Personally things that differ only slightly from each other are the most difficult things to remember for me.It doesn't help that each conviction card have a wall of text on them, the imbued ability symbols are impossible to differentiate from a distance at a gaming table, and once the conviction cards get stacked high enough the imbued also have bazillion abilities that other players are supposed to keep track of during a game. Its not like the abilities are too strong or complicated, its that everything related to imbued is made as hard to remember as possible.
Whenever there are imbued at our local weekly game table, I just completely ignore the actual cards and just ask the player what a particular imbued is capable of, as there is no way I'm able to keep track of his cards myself. They never make the game more fun to play, mostly they just durdle playing solitaire until they lose. Reminds me of the name of that shakespeare play, much ado about nothing.
I really don't like imbued. The idea of a hunter faction is sort of nice, but the actual rules and mechanics surrounding them are terrible as I strongly dislike complexity that doesn't add any strategy or tactics to the game. (If hunters, why not werewolves, changelings, etc though?)
							
					
Smoking craters tell no tales.
—Tex talks Battletech
				
					
	
	
			 		
													
		
				Replied by Bloodartist on topic Imbuid - Dead or Alive?			
			Honestly, I hope not.
To make Imbued work, the designers had to bolt on a lot of "Similar, But Different" rules, to make them work the way they were intended. Like, an extensive amount of rules. For all the trouble that the rules and interactions provide, I personally don't feel that they add enough to the game to be worth the extra complexity. Maybe if Imbued had been supported in the four years after the release of Nights of Reckoning, they might be more accepted by players.
The nail in the coffin for me, though, is the anecdotal evidence that the most common playtest comment was "Please don't release this."
"similar but different" is a terrible idea in game design, in my opinion. It makes these things difficult to remember. Personally things that differ only slightly from each other are the most difficult things to remember for me.It doesn't help that each conviction card have a wall of text on them, the imbued ability symbols are impossible to differentiate from a distance at a gaming table, and once the conviction cards get stacked high enough the imbued also have bazillion abilities that other players are supposed to keep track of during a game. Its not like the abilities are too strong or complicated, its that everything related to imbued is made as hard to remember as possible.
Whenever there are imbued at our local weekly game table, I just completely ignore the actual cards and just ask the player what a particular imbued is capable of, as there is no way I'm able to keep track of his cards myself. They never make the game more fun to play, mostly they just durdle playing solitaire until they lose. Reminds me of the name of that shakespeare play, much ado about nothing.
I really don't like imbued. The idea of a hunter faction is sort of nice, but the actual rules and mechanics surrounding them are terrible as I strongly dislike complexity that doesn't add any strategy or tactics to the game. (If hunters, why not werewolves, changelings, etc though?)
Smoking craters tell no tales.
—Tex talks Battletech
		Last edit: 25 Feb 2018 18:54  by Bloodartist.			
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						26 Feb 2018 07:25				#85424
		by elotar
	
	
		
			
					
					 NC Russia
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				Replied by elotar on topic Imbuided - Dead or Alive?			
			
				For me the real question is why they should stay. By now I haven't heard any valid reason not to drop them.			
							 NC Russia
 NC Russia


 
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						26 Feb 2018 19:21				#85431
		by ruiza97
	
	
		
			
					
Prince of Dallas
Toreador Grand Ball: Dallas
August 13, 2022
					
	
			
			 		
													
		
	
				Replied by ruiza97 on topic Imbuided - Dead or Alive?			
			
				As I bought imbued cards, I would like to play what I paid for. Reason enough for me.			
							Prince of Dallas
Toreador Grand Ball: Dallas
August 13, 2022
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						26 Feb 2018 19:43				#85432
		by elotar
	
	
		
			
				
Yea, I would like to, but when there are imbueds at the table the crap happening there is not a game of VtES.
							
					
					 NC Russia
 NC Russia



 
				
					
	
			
			 		
													
		
	
				Replied by elotar on topic Imbuided - Dead or Alive?			
			As I bought imbued cards, I would like to play what I paid for. Reason enough for me.
Yea, I would like to, but when there are imbueds at the table the crap happening there is not a game of VtES.
 NC Russia
 NC Russia


 
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